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Tracks

During the Teen Summit, Members and chaperones were assigned to various working groups, or tracks, to work together on a collaborative project. The track activities at the Teen Summit were designed to have participants address community issues through their creativity and technology. The goals of the tracks were to create stronger collaborations, better our communities and inspire others around the Network.

Name
Description
3D Modeling and Animation
Learned the process of designing a 3D animation. We recreated scenes from some animation movie titles and shared ideas to create real life 3D settings
Architecture
Ever wondered about the design of buildings? We learned about various buildings and created a structure with our group.
Community Activism
This group worked together to create and design a project based on discussions about common issues faced among youth around the world.
Cricket-powered Celebrations
Created mini-models of international celebration customs.
Digital Puppetry
Learned the basics of puppetry and digital puppetry and how to create live 3D animations. Developed and created a performance using various technologies and applications.
Digital Storytelling
Learned about the digital storytelling process. Wrote our own scripts and storyboards and created our digital story.
Lights, Cameras, Action:
Video For Reel
Documented the Teen Summit and learned to create a professional video including storyboarding, capturing footage, editing, interviewing, lighting, graphics and scoring.
Scratch Created interactive animations
Journalism
Created our Network’s youth led e-zine. Reported live from the Summit!
Stop and Go: Animate & Create Made a stop action animation movie with our group. Went from story boarding to designing to filming.
Web Design Became our on-line reporters and created a brand new summit webpage.
Which communities are like mine? Used new and old technologies to understand who our Clubhouse peers are and what they think
  MUSIC/VOICE CAPTURE ROOM

All Teen Summit participants have documented their process for creating their project as well as creating a template for others to follow their lead and prepare for future Network wide projects.

 

   




 

 

 

 

 

 

 

 

 

 

 

 

 

 


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